236236[C,D,CD] (Orbs)
"JOLTEO ORBS ORBS ORBS" - Gold
This super is one of the best non-awakening supers in the entire game. Orbs that are set on an opponent will force a fatal counter on counterhit, which can be used to punish opponents who don't respect it. Using this move after a blocked DP will put you in advantage, offering a way to get out of some sticky situations. Beware of the 25 second cooldown, however.
All Versions
Summons orbs around Rise that remain until the timer is expended or until all have been used
Can press C or D to spawn an orb on the opponent that explodes after a small delay (Forces fatal on counterhit)
Effectively wins neutral if it is not interrupted during its startup
Fatal recovery
C Version
Shorter startup
D Version
Has a longer startup with invulnerability frames.
SB Version
All orbs are multi-hitting and do not vanish on contact with the opponent
Same startup as A version
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