Notable Changes from 1.1
For those transitioning from 1.1 to 2.5
This section is mainly to discuss changes to Rise's moves from 1.1, if you are a new player learning Rise for the first time, you can safely skip to the next section.
Can no longer combo off midscreen counter-hit grab without one-more-cancel
Average damage nerfed
Not all 1.1 -> 2.5 changes are documented here. At the time of this writing, you can access all the changes here
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