Notable Changes from 1.1

For those transitioning from 1.1 to 2.5

This section is mainly to discuss changes to Rise's moves from 1.1, if you are a new player learning Rise for the first time, you can safely skip to the next section.

  • Can no longer combo off midscreen counter-hit grab without one-more-cancel

  • Average damage nerfed

Not all 1.1 -> 2.5 changes are documented here. At the time of this writing, you can access all the changes here

Sections:

pageNormalspageSpecialspageSupers

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