Specials
Given names are just what they're colloquially known as
236A (A Notes)
Increased recovery (Less safe to throw out in neutral)
236B (B Notes)
Less blowback and opponent isn't launched as far
236A or B (Notes in general)
Final placement of notes adjusted for B and SB versions
Popped notes now move opposite of the direction Rise is facing when exploding (Allows pressure at farther distances, but some previous setups may be invalidated by this change)
Popped notes now pop other notes more reliably
214AB (SB Shove)
Pushes back farther away when blocked (Funny interaction on omc)
236C (C Disc)
Now goes significantly farther (Quick midscreen poke tool)
Faster recovery (Allows new combo routes in corner)
214C, 214D, 214CD (Barrier/Shield)
C has strike guard, D has projectile guard, CD has guard to everything except grabs (Can be useful in certain matchups, especially the projectile version)
22AB (SB Arrow Rain)
Now inflicts shock on scanned condition (Niche way to keep an opponent from running away)
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