236236[A,B,AB] (Hysterical Slap)
All versions
600 minimum damage
Can be one-more-burst and one-more-cancelled to extend combos
-28 on block, 42 frames of recovery
4 frame super flash
236236A (A Hysterical Slap)
6 additional startup frames
Hail-mary reversal option, will get you punished if you don't one-more cancel on block or if you whiff
236236B (B Hysterical Slap)
15 additional startup frames
Inflicts rage on Rise and does more damage than A version if proration is low enough
Rage persists for a small amount after the super ends, if your opponent has a fast enough option on wakeup they can hit you for unblockable damage
Generally want to use this version over A version for ending combos
236236AB (The bad one)
9 additional startup frames
inflicts rage on Rise that does more damage than A version if proration is low enough
Rage persists for a couple of seconds after the super ends, meaning that you cannot block after the super. If your opponent decides to use a reversal, they will most likely hit you unless you bait it
Generally only want to use this for risky mind games or if you somehow start a combo with it
Last updated