C Normals

List of C normals

5C

Frame Data

StartupActiveRecoveryFrame Advantage

15

7(17)Until hit

66

-8

Proration Values

P1P2SMP

100,300

100

100

  • 500 Damage on physical, 500 Damage on projectile

  • First hit is physical, second is a projectile

  • Can cancel into another move or jump if the projectile hits or is blocked. You generally don't want to use this as a primary zoning tool due to the risk of being punished

  • 5b > 5C and 2B > 5C is not true and can be interrupted with reversals

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