236[A,B,AB] (Notes)

236A

Frame Data

StartupActiveRecoveryFrame Advantage

16

29

48

-10

Proration Values

P1P2SMP

300

100

500

236A (A Notes)

  • Placement of notes are fixed, and in final placement they can be popped independently of each-other

  • This move is used in a lot of safejump combos to set up setplay

  • Has a large initial hitbox that can keep opponents from running into your space

  • Works as an anti-air in a pinch, but be sure not to adopt this as your go-to anti-air

  • 16 frames of startup, -10 on block

236B (B Notes) / 236AB (SB Notes)

  • Holding the B button extends note travel distance and affects note placement (Placement is the same for both moves depending on how long you hold)

    • NOTE: You do not necessarily have to hold B to change note placement, it just needs to be read as 'pressed' when the check is made, meaning that if you let go when you put out notes and hold B when the first oscilation is about to finish, the check will be satisfied and the notes will be placed diagonally.

  • B version has a larger hitbox than A version in the horizontal direction and is +2 on block, making this a good tool for midscreen setplay

  • SB version has the hitbox of A version, but it's 4 frames faster and +2 on block, making it a good tool for extending pressure in the corner

  • When using this in midscreen setplay combos, your opponent can try to reversal or roll on wakeup, but you can bait to punish these options.

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